Posts Tagged: history


7
Sep 08

The state of touch technologies

The latest of the Economist’s Technology Quarterly has a survey of the history and state of touch technology.

“The double click does not translate terribly well to touch screens, however. This has led some researchers to look for alternatives. In developing his multi-touch screen, Dr Han found that there can be more to touch input than simply detecting contact. He has found a way to determine how much pressure is being applied. Adding a thin polymer layer, scored with microscopic ridges, to his touch screens causes the bright spot created by a finger touching the screen to vary in size and brightness depending on the pressure. This makes it possible, for example, to drag an item on the screen and then, by pushing harder, to slide it under another item. ”

Link: Touching the future (economist.com)


30
Jun 08

The Evolution of the Mobile Ecosystem

Francesco Cara from Nokia talks about the mobile ecosystem.

Link: Evolution of the mobile communication ecosystem (liftconference.com)


20
May 08

Evolutionary History of Game Controllers

Nicholas Nova has collected some references about the history and genesis of game controllers.

lopez1

Link: Evolution of Game Controllers” (liftlab.com)


23
Sep 07

Stephen Fry on mobile design

Stephen Fry (yes, comic actor of Blackadder, A Bit of Fry and Laurie amongst other things) has a passion for mobile devices, it seems.

“Let’s go back to houses. The sixties taught us, surely, that architectural design, commercial and domestic, is not an extra. The office you work in every day, the house you live in every day, they are more than the sum of their functions. We know that sick building syndrome is real, and we know what an insult to the human spirit were some of the monstrosities constructed in past decades. An office with strip lighting, drab carpets, vile partitions and dull furniture and fittings is unacceptable these days, as much perhaps because of the poor productivity it engenders as the assault on dignity it represents. Well, computers and SmartPhones are no less environments: to say “well my WinMob device does all that your iPhone can do” is like saying my Barratt home has got the same number of bedrooms as your Georgian watermill, it’s got a kitchen too, and a bathroom.” … I accept that price is an issue here; if budget is a consideration then you’ll have to forgive me, I’m writing from the privileged position of being able to indulge my taste for these objects. But who can deny that design really matters? Or that good design need not be more expensive? We spend our lives inside the virtual environment of digital platforms – why should a faceless, graceless, styleless nerd or a greedy hog of a corporate twat deny us simplicity, beauty, grace, fun, sexiness, delight, imagination and creative energy in our digital lives?...”

Link: Device and Desires (stephenfry.com)


26
Mar 07

The story of the Dynatac

Stuart Wolpin writes the story of how Motorola created the first handheld cellular phone, the Dynatac.

“A year earlier no one had even been considering the development of a hand-held portable phone. The idea of a mobile telephone was not new; car phones had been around in fairly small numbers for about a quarter-century. But each car-phone function required its own mass of transistors, wires, tubes, switches, resonators, and filters. While car phones had gotten smaller over time, they still required a 40-pound, coffeetable-size transceiver that was called portable only because it could be mounted in a car’s trunk.

“Could such a behemoth be turned into something light enough to carry around? In an age of satellite communication, trips to the moon, and the seeming miracle of the pocket calculator, it was assumed that any engineering challenge would eventually be overcome. But even if it was possible, so what? Why would anyone pay a monthly subscription fee and hefty per-call charges when 10-cents-a-call phone booths were everywhere?”

gecko.gif

Link: Hold the Phone (americanheritage.com)


12
Nov 06

The Walkman story

How the Sony Walkman came to be.

“There were some cassette recorders available at the time, although they were not designed for the general public. Sony called theirs Pressman and marketed it exclusively to reporters. These recorders lacked stereo sound and were very expensive. They also used (typically) microcassettes, which had no support from record companies (and were expensive to boot).”

Link: The Story Behind the Sony Walkman (lowendmac.com, via)


16
May 05

History of PDAs

“The purpose of this document is to be a comprehensive timeline of the history of PDAs. Specifically, my intention is to clarify which companies premiered each of the primary front-end features that are considered standard in modern devices, as of the mid/late-1990s commoditization trend.”

Link: The evolution of the PDA: 1975 – 1995


8
May 05

Post Its turns 25

If only mobile technology was as pleasurable, useful and adaptable as the Post It.

“Post-it Notes, on the other hand, were dynamic, customizable, business casual. They inspired spontaneity, rapid ideation, free association. You could link one seemingly unrelated idea to another without worrying about any logical cohesion of ideas; that�s what the glue was for.”

“In an increasingly automated, digitized world, Post-it Notes stood out as vivid emblems of authenticity: hand-written, informal, they literally required a �personal touch� to do their magic.”

Link: Twenty-Five Years of Post-it Notes