Rahul Sen put together an interesting analysis of different archetypal interaction metaphors for mobile user experience:

1. Application Centric
2. Activity Centric
3. Timeline Centric
4 .Context (Location) Centric
5. Process/Task Centric
6. Emotion Centric
7. People/Identity Centric

For example:

“In activity-centric MUX archetypes the focus shifts to the activities that one intends to perform with the interaction. The activities make the interaction experience…The most obvious example in recent times has been the Windows Phone 7 series, which advocated a direct ‘content-first’ approach.”

Link: Archetypes and Their Use in Mobile UX (johnnyholland.org)