“Apple, Android, and Blackberry all do a great job of sharing standards with their developer communities. They share detailed guidelines on standard UI elements, the associated terminology, and their behaviors, and give usage examples for the UI. However, what they don’t do is string them all together into patterns. What happens after you click this button? How should these messages change in context of the task? If you’re opening a document online, should it open in a new window or in the current window? When and where do error messages appear in a form? Is that different or the same in a wizard or series of forms? These are the questions that designers and developers spend most of their time toiling over-the little things that pull UI elements together into a full interaction. And these are also the questions that the OS standards do not cover. This is a key gap in standards for designers and developers that can be filled by a new custom set of guidelines, which further save money and time in development efforts and add value to the existing, basic OS standards.”

Link: Raising the Bar for Mobile Standards (uxmag.com, via)