“It may seem counterintuitive that smaller, handheld devices are influencing the interaction design of larger, more powerful laptops and desktop systems – especially since it used to be the other way around: earlier versions of smartphone operating systems, such as Windows Mobile, were desktop operating systems that had been shrunk to fit onto handheld devices. As a result, users struggled with miniature menus and other interaction elements that simply did not scale down well.”

Link: How Apple And Microsoft Borrow From Smartphones In New Desktop UIs (fastcodesign.com, via)