Adam Richardson writes about how Motorola’s Q marries great industrial design with less than great software.
“It’s a beautiful product, but one that is saddled with a clunky interface. I haven’t thought this well enough through yet to know if it’s a universal law, but it seems like experience design is like a chain, it’s only as good as its weakest link. The weaknesses only highlight how close the strengths have come to achieving greatness. Unfortunately it appears the Q has missed nirvana.”

Link: Motorola Q: Snatching Defeat from the Jaws of Victory (richardsona.squarespace.com)
Related:
- The sustainability of good design
- Designing the Mobile User Experience
- Phone for the unconnected
- Books about mobile design
- An interview with Motorola’s director of design
Tags: design, industrialdesign, motorola, ui, userexperience, userinterface, ux
Adam is right. I downloaded a bunch of applications to my Q. Except for Didiom, they are all disappointing.